Put problem concerning Views, Layouts and other XML-Resources (like AndroidManifest) here.
I'm working on a Whack-a-Mole style game where I would like to have an image drawn on a random spot on the screen periodically. I've been able to get the randomization working every second, however when the image is drawn on the screen it seems to draw too many frames. This causes it to flicker and sometimes appear as multiple images on different spots on the screen. Any help on would be greatly appreciated.
- Once Poster
- Posts: 1
- Joined: Sat Nov 14, 2009 9:50 pm
how do you "draw" the image? can you give us more details? or better a piece of code
- Master Developer
- Posts: 271
- Joined: Mon Aug 31, 2009 10:54 am
- Location: Swiss
Return to View, Layout & Resource Problems
Who is online
Users browsing this forum: Exabot [Bot], Majestic-12 [Bot] and 3 guests