Games - which view type?

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Games - which view type?

Postby Gezh » Wed Oct 28, 2009 5:58 pm

Hi. I've been experimenting with simple games and different layouts. For example, I've been trying out a ball which rolls around the screen. Using a simple View with a Canvas object has been fine, I've achieved pretty much what I want. Using a SurfaceView has added complexity without any improvements in speed (in fact it was marginally slower).

However I can't get my ball to look as smooth and professional as the balls in the game 'Teeter' or 'Labyrinth' which come with my phone. Why would you think this is? Are these games compiled using OpenGL, or do they just have better physics for the ball?

Would value any opinions here as I'm not sure where to look for improvements.
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Postby Gezh » Fri Nov 06, 2009 2:34 pm

anyone? :(
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Postby qlimax » Sat Nov 07, 2009 7:04 pm

maybe you can try on a true phone and have better results.
the emulator has no good graphic performances... :?

bye
¯`·.¸¸.><((((º>¯`·.¸¸. ><((((º>
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Postby Gezh » Sun Nov 08, 2009 9:39 pm

Oh yes, all my work is now on my Hero, not the emulator.

All I really want to know now, is if games like Teeter and Labyrinth are OpenGL games...
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Postby Emmanuel7 » Sun Nov 08, 2009 10:13 pm

can't you launch the game while connected to your PC, and see what's in the Logcat ?
If it's OpenGl, I think you should see some specific lines...


And BTW, I would say it's not... But it's just me trying to guess...
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