I am working on a game app and have hit a roadblock. I was wondering if anyone has a good suggestion on the best way to handle the following situation.
I have a surfaceview with a separate thread containing a game loop, and i want to draw a simple background and some simple objects on the screen. I want to be able to use android's build in animation functionality on these objects. Is there any easy way to do this? I have tried making the objects I want to draw over my background extend Drawable, but there is no animation support. And if I make them extend ImageView, which has animation support, there doesn't seem to be an easy way to actually update their permanent position on the screen.
I hope that makes sense, and thanks for any help.