3D "menu"

Put problem concerning Views, Layouts and other XML-Resources (like AndroidManifest) here.

3D "menu"

Postby Ery86 » Wed Apr 29, 2009 10:35 am

hi :)
I'm new of Android and I don't speak english very well :( , I hope you understand what is my question...
I would create a kind of "menu" on 3 levels (3D menu, with a depth), I mean, an image in foreground, and others in background, when I click a button all the images have to move in the screen (one of the images in background come to foreground, ecc...)
it is possible? If yes, how can I implement it?
Now I have created something similar, but in one level, giving to images different dimensions and positions on the screen, when I click the button images move and scale (using scale and translate methods). take a look at the attachment to see exactly what I mean.

thank you :D
User avatar
Ery86
Developer
Developer
 
Posts: 27
Joined: Mon Apr 20, 2009 10:09 am
Location: Italy

Top

Postby padde » Wed Apr 29, 2009 11:22 am

Well.. you could kinda fake it or do the real deal with openGL stuff.
To fake it i would use a background image with alls pictures of the buttons
then on touch of the background define position and generate the needed button
or simple show it if you want to create all buttons at the beginning.
I think this could look quite real.
A real 3d menu is possible with openGL ES stuff i think.. but you have to
implement all stuff by yourself i guess.. like button clicking, button states etc. etc...


Greets
Padde
padde
Master Developer
Master Developer
 
Posts: 443
Joined: Wed Apr 08, 2009 4:52 pm

Top

Return to View, Layout & Resource Problems

Who is online

Users browsing this forum: No registered users and 8 guests