I'm trying to test my app on a tablet emulator (different emu's for different api's, 2.2 / 2.3 / 3.0 / 4.0 )
I set them to have a custom resolution of 1024×800 which i believe is for example the resolution of a Galaxy Tab 10.1
So the first problem I came across was that when i set the resolution to a custom size i lost the on screen keyboard, no problem for android 3.0+ but previous android versions don't have the onscreen back / home etc buttons.
Now another weird thing that I don't understand, I had my app being tested by a friend on a galaxy tab, and the app did fill the screen neatly allthough i designed it for WVGA800.
Now when I run the app on an emulator with a custom resolution of 1024x800 it doesn't scale the app to fill the screen.
I also tried the Galaxy Tab add-on emulator, and it had the same effect.
So how can i let my app scale to fill the screen on an emulator? I find it very weird, since it showed correctly on an actual galaxy tab device.