by By60 » Sat Apr 24, 2010 8:56 pm
I'm making a game with graphics that are all drawn with coordinates (eg. canvas.drawLine(x1, y1, x2, y2, paint)). I'm testing the game on a Motorola Droid and I am aware that some of the graphics underneath may be cut off if I'm using it on a device like the T-Mobile G1 that has a smaller screen. I found this command on the Android Dev Guide "-dpi-device <dpi>", does anyone know how to use this command to set up the screen resolution to match the T-Mobile G1?