I have several imageviews in a layout.
I have used the animation-list to create an animation and set oneshot to true
The animation is set using the setBackground() method on the ImageView.
An animation can run on a randomly selected image view.
I want the animation to complete before it is removed/replaced/restarted
I tried using the isRunning method but this always returns true
There doesn't appear to be anyway to determine what the curernt frame is, so I'm stuck.
How can I detect that a oneshot animation has finished running?