I have a problem with emulator screen resolution. I have set it 480x800 with 240 pixel density, but it still is something like 320x510( + top bars). There is obviously something I don't get?
I'm developing a game and I'm just testing the resolutions when I noticed this.
Also, how would you go about when making graphics (it's pure 2d in SurfaceView). Now I have them in /res/drawable and I access them by resource id R.drawable... But there are the drawable folders for different screen sizes, how would one go about with these?