Hello Android devs!
I've written an Android game called Voxel Fun which is now on the Market (free version available) which shows off quite nicely the speed of the G1's texture-mapping hardware.
More interesting for readers I guess is that I have also written an explanation of how the graphics are rendered using OpenGL. Hopefully this will help newcomers to OpenGL to see how this API lets you program embedded graphics circuitry on the handset.
Important stuff to follow in the next post as I'm not allowed links in the first one.




