I am looking for a few beta testers for a game I have been working on for android devices. It is just a basic game. But I want to know how well it works on different devices and such. It is using opengl to draw the 2d images.
Things I would like to know are:
Do the graphics render on your device?
Are you able to use the controls?
Are the controls too small or too big?
Any way to improve the game play?
At the moment, the game is in beta. I have a bunch of ideas for additional content. Here are some screen shots of the game.
If you would like to test the game for me. You may download it here: http://www.enders-games.com/vend/olaunch.apk
I will provide details on how to play the game when i message you the location to download it. It is pretty simple (I hope).
UPDATE (2.24.2011): Activity lifecycle was not ending correctly when application was closed. Users had to force close the app to be able to play again. Fixed.
UPDATE (2.25.2011): SriLumpa from GameDev tested the game and images failed to render except a few. Determined that many of my images where not using powers of twos for width and height. Adjusted game images to correct size. Also, through test plays, determined that the velocity controls are useless. Users would just only use the highest velocity. Removed.
UPDATE (2.26.2011): Shattered9 tested the game and images failed to render except the star field and side controls. I determined that a scaling issue was the reason for the other missing images. They were still being drawn, just at a scale of zero. Added code to scale the images correctly for high resolution screens.
UPDATE (2.28.2011): users with large screens mentioned that the controls were too small. Added code to scale the controls for larger screens. The game should now appear the same on any resolution. Included an indicator for your reload.
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