after the launch of Frozen Asteroids on monday, we decided to create a game on a simpler level to release it faster to the store (isn't it stunning to publish a game to million of people yourself? ), but still addicting and fun.
So, today we released that game, called Frozen Comet. http://www.cyrket.com/package/com.anoids.comet
We use simple n-body physics to simulate gravity interaction between all planets and also the commet is included into it. That's based on an old game I made when I was learning x87 assembler, so, like you can imagine, all math is using float (in frozen asteroid was not a single float usage). I'm suprised how fast it runs on hardware, even with 50 planets interacting with eachother, 40time per second (tested on G1 and Galaxy).
It's really fun, you should try it (you know, you can refund it easily).
Price is 99cent.
btw. any comment, hint, flame is welcome