android-freeware wrote:plusminus, on your place I would simply release your games for free. Believe me or not but for just 2 or 5 bucks per app won't make you a fortune. If you want to charge people via e.g. PayPal then PayPal will take most of the money as transaction fee (with small amounts it's not profitable). From the distribution as freeware you get a great exposure of your brand and can turn your freeware users into potential customers. Anyway, welcome to the software business, there are many interesting things to learn
What are you babbling about? PayPal at most will charge a 3% transaction fee. So basically 6 to 15 cents. Beyond that, it's all his. So if 100k people download one of his $2 games, that's $194,000. Not too shabby, and will help push him to upgrade the game or create completely new games/applications for people to use.