Carlos from Poliplus Software succeeded in running JavaME-Code in the Android-Emulator.
He calls his product: ME4Android
Since the Android SDK came out last week, I've been toying with the idea of porting ME4SE into Android as to make it as easy as possible to port over current JavaME code. With ME4Android, I wanted the porting to be done automatically so no lines of JavaME code would need to be modified but only the build scripts, so targeting Android would only require a rebuild of current JavaME code.
On my first pass at ME4Android, I used our rather large JavaME app called FlyerApp as the test app. This code is done completely on top of Canvas so it only uses JavaME's low level user interface libraries. The code uses a few threads, supports animations and does networking. I figured if ME4Android can run FlyerApp, it will be able to run a lot of Java games too.
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:arrow: Read his full article.
[align=center]Example Screenshot:
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Regards,
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