What about the reverse,
I want to do casual iPhone dev, i dont want to invest heavily in mac hardware, so the idea that springs to mind is to develop an emulation of iOS to run on an android device <and borrow a colleauges' mac for final deployment, or try Hackintosh, or get a cheap 2nd hand mac... the point being to defer/postpone mac interaction>
Anyone done this? would this go through NDK?
I've got no experience of either but have done crossplatform ports on game consoles.

