Are GL11 and EGL11 available in Android 1.6? I was trying to use glfloatv to retrieve the ModelView and projectView matrices, but they are only populated with 0.0. It doesn't throw an error when I do this, so I'm not sure what happens. I suspect they are available, and I've done something wrong, but I thought would start there.
Everything else seems to work fine with I use GL11 (glFrustrum, glMatrixMode, etc.).
Any help would be appreciated.