Hello, and thanks for taking a look at my post!
I'm working on an app which requires me to flip a textview and some buttons upside-down using the RotateAnimation. I actually figured out how to do that, but now my buttons don't respond to clicks, and my textview doesn't respond to Long Clicks. I suspect I may have to update the positions to Android or something in order to have it capture clicks again from the correct location. Am I on the right track with that idea? Or am I missing something else that would help solve this problem? Any tips would be appreciated! Thank you very much for your time
My animation code is as follows (I hope this helps anyone who read my thread looking for animation help!):
RotateAnimation myAnim = new RotateAnimation(0.0f, 180.0f, Animation.RELATIVE_TO_SELF, 0.5f, Animation.RELATIVE_TO_SELF, 0.5f);
RelativeLayout myLayout = (RelativeLayout) findViewById(R.id.Player2Layout);