Pong - where to begin

Basic Tutorials concerning: GUI, Views, Activites, XML, Layouts, Intents, ...

Pong - where to begin

Postby akromm » Fri Apr 15, 2011 3:04 pm

Hey everyone.

So here is my inquiry: I have the desire to make a game for the android mobile phone. Since this will be my first attempt at making an app for the android phone, I thought I'd start simple. But before I get too deep in code, I was wondering what accepted practices are or which ones have proven best for the following areas:

0. For games is the NDK or the SDK preferred?

1. If I have a game with 3 screens: main game screen, main menu screen, and an options screen, what the the beat way to switch between then? An activity for each one? Is it different between SDK and NDK?

I thought I had more questions but I can't remember them right now.

-Adam
akromm
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