OmniGSoft: 10 flashy 3D-games for Android Challenge

Supervised News & Rumors concerning the Google Android Platform.

OmniGSoft: 10 flashy 3D-games for Android Challenge

Postby plusminus » Fri Mar 21, 2008 8:24 pm

Hello Community,

Toronto based OmniGSoft has released APK files for 5 out of 10 of the very eye pleasing OpenGL ES games that it's prepping for the Android Developers Challenge. The screenshots look very promising, but because they are heavily dependent on OpenGL they run very slow on the emulator which currently does not have any support for hardware acceleration.

Image Image Image Image Image

From their website:
All games are designed and implemented on OmniGsoft's proprietary cross-platform 3D game engine that supports multiple mobile platforms such as Android, Windows Mobile and JavaME. Powered by OpenGL|ES as 3D graphics power plant and Android accelerometer as an alternative game control, these mobile games are aiming to provide the highest quality of 3D graphics and gaming experience on Android platform.

The developers claim that the game "City Stage" runs at 24 FPS in it's Windows Mobile port, and that hopefully we can expect similar performance for Android.

/plusminus for
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Postby Ghalya » Fri Mar 21, 2008 10:20 pm

hi plusmins,

WOW they are so pro >< maybe because i dun try make 3D games before!!!

However, seem most of there game is normal...
i like some of it, it is great and some of it more than good
and other normal

anyway, GOOD LUCK everyone :wink:
looking foreword to see innovative projects ^^

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Postby kadair » Wed Mar 26, 2008 6:46 pm

It looks very impressive.
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Postby The_Knight » Thu Apr 10, 2008 11:13 am

The game with the red plane responds to a built-in accelerometer by the way. Tilt the phone and the plane will tilt with you :)

There's a video of that somewhere...
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