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anddev.org • View topic - Sprite Rotation

Sprite Rotation

All your problems with Audio, Video and Images.

Sprite Rotation

Postby TheMidnight » Sat Feb 20, 2010 11:40 pm

I have looked and looked and can't seem to find anything on rotating a bitmap. I see the method of drawBitmap()
which has a matrix component for things like that but with such an emphasis on "ease" and whatnot I feel there has to be something other than manually doing the matrix multiplication myself. Thanks for any input and insight.
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Postby pskink » Sun Feb 21, 2010 8:32 am

if you don't want to use matrix you can still operate on Canvas and its rotate(deg) or rotate(deg, pivotX, pivotY) methods
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