I am a bit stumpted with a game that I am developing.
Beside having to deal with removing anmimation frames from my game to fit
on the driod, I have been trying to scale a frame animation. Anyone have any ideas?
I tried using ScaleDrawable but couldn't make it work. I am using the standard frame animation example code that has been floating around as my base code.
(I don't want to us tween animation)
Ideas?
Big_Oz (I noticed lil_oz) on the forum.

