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anddev.org • View topic - Fastest way of blitting a Image with OpenGL ES

Fastest way of blitting a Image with OpenGL ES

All your problems with Audio, Video and Images.

Fastest way of blitting a Image with OpenGL ES

Postby meshboy » Wed Aug 12, 2009 8:33 am

Hi, i am new to developing with Java and Android. Currently i have coded C++ DirectX.

Can´t find any samples of how to draw an Image using OpelGL, the standard way with normal canvas is Easy but with OpelGL its more trickey.

I have found some samples from SpriteMethodTest.java but i don´t understand it completely.

If anyone can´t give me sample of how to draw image, i would like a good tutoria on the Android API / with OpelGL.
tnx
meshboy
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