I'm playing around with some code heavily based on the CameraPreview code. In its stripped down form its just that, but i've added some basic "take a picture" code.
The next step is doing a overaly of a drawing on top of the preview. This also works. The object is to align certain things i want to fotograph with the overlay, and then save the image. (btw: everything is landscape)
The problem is that when I take the picture, there is a certain amount of image on the top and bottom that gets added. The picture is squeezed a bit i guess.
So in the end my question is: how can i see all the pixels in the preview that get added in the picture?
I'm devving against 1.5, so the fancy "getSupportedPreviewSizes" that is in the newest example isn't going to work