Bitmap Reflection with "standing on surface" effect

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Bitmap Reflection with "standing on surface" effect

Postby nithdi » Thu Dec 23, 2010 6:16 pm


I'm currently struggling around with a huge problem.

The Situation:
I get a bitmap via network (TCP Sockets) using BitmapFactory.decodeStream. After receiving it, I create a new bitmap and do a reflection of the original image (with half the size and going to transparent).

What I want to do:
The main thing is already done: Programmatically doing the reflection works very nice and looks good, but it doesn't look like the image would stand on a surface. Now I thought it would look better, if I stretch the bottom of the reflection a little bit. That would look like the reflection "comes nearer" and it would look like I want it to.

Let me show you what I mean:

What is the best way to do this? Does it work using a matrix?
I mainly used the code at here: for the reflection.

Thanks in advice.

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