Using floating points on Android

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Using floating points on Android

Postby andreleitao » Fri Mar 13, 2009 3:23 pm

Hi,

avoiding the use of floating points on Android gives a significant performance improvement for the applications?
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Postby MrSnowflake » Fri Mar 13, 2009 3:55 pm

Avoiding floating point is only needed when performance matters. When you do floating point calculations for, say a custom calculator, it doesn't matter, and you should use floating point (unless you really want to know the deviation). But for heavy 3D applications, fixed point should be used!
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