paulscode wrote:Actually, the Nintendo DS only had two relatively slow processors: an ARM946E-S 67MHz main CPU and an ARM7TDMI 33MHz co-processor. Even if 5X speed were required, most android devices have that easy ((67 MHz + 33 MHz) * 5) = 500MHz. That being said, I honestly don't think a Nintendo DS emulator on Android would require even that much speed, because most emulators are having to translate between different CPU architectures (for example NEC to x86). In this case, since Android devices and Nintendo DS both have ARM CPU architectures, the dynamic recompiling would almost certainly be far less complicated and probably pretty efficient.
I am actually thinking of tackling a Nintendo DS emulator when I finish with my Nintendo 64 emulator. May be a while, though (there's still a lot to do yet)
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