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package jvff.glsoftkey; import android.app.Activity; import android.content.Context; import android.os.Bundle; import android.view.MotionEvent; import android.view.Window; import android.view.WindowManager; import android.view.inputmethod.InputMethodManager; public class GLSoftKeyTest extends Activity { private GLView view; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); view = new GLView(this); setContentView(view); } @Override public void onBackPressed() { view = new GLView(this); setContentView(view); } @Override public boolean onTouchEvent(MotionEvent event) { if (event.getAction() == MotionEvent.ACTION_DOWN) { ((InputMethodManager)getSystemService(Context.INPUT_METHOD_SERVICE)).showSoftInput(view, 0); return true; } return false; } }