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package jvff.glsoftkey; import javax.microedition.khronos.egl.EGLConfig; import javax.microedition.khronos.opengles.GL10; import android.content.Context; import android.opengl.GLSurfaceView; import android.opengl.GLSurfaceView.Renderer; import android.util.AttributeSet; public class GLView extends GLSurfaceView implements Renderer { Context context; public GLView(Context context) { super(context); this.context = context; setRenderer(this); setFocusable(true); setFocusableInTouchMode(true); } public GLView(Context context, AttributeSet attrs) { super(context, attrs); } @Override public void onDrawFrame(GL10 gl) { gl.glClear(GL10.GL_COLOR_BUFFER_BIT); } @Override public void onSurfaceChanged(GL10 arg0, int arg1, int arg2) { } @Override public void onSurfaceCreated(GL10 gl, EGLConfig config) { gl.glClearColor(0.f, 0.f, 1.f, 1.f); } }