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public boolean onTouchEvent(MotionEvent event) { int action = event.getAction(); int X = (int)event.getX(); int Y = (int)event.getY(); switch (action ) { case MotionEvent.ACTION_DOWN: // test if I first pointed on my player, if yes, then move, else do nothing... if(mX+15>=X && mX-15<=X && mY+15>=Y && mY-15<=Y){ bal=true; mCurX = X; mCurY = Y; //X = (int)event.getX(); //Y = (int)event.getY(); } else{bal = false;} break; case MotionEvent.ACTION_MOVE: // saving the coordinates if(!bal){ count=0; xCoord[count] = X; yCoord[count] = Y; count++; } break; case MotionEvent.ACTION_UP: // if (isActionMove) if(!bal) // mX and mY are the coordinates of the player on the screen for (int i=0; i