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import android.content.Context; import android.graphics.OpenGLContext; import android.graphics.Canvas; import android.view.View; import javax.microedition.khronos.opengles.GL10; public class GLSurfaceView extends View { private OpenGLContext glContext; public GLSurfaceView(Context c) { super(c); glContext = new OpenGLContext(0); GL10 gl = (GL10)glContext.getGL(); // set the color for the window to black gl.glClearColor(0.0f, 0.0f, 0.0f, 0.0f); } protected void onDraw(Canvas canvas) { GL10 gl = (GL10)glContext.getGL(); glContext.waitNative(); // clear the color buffer gl.glClear(GL10.GL_COLOR_BUFFER_BIT); } }