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public void draw(Canvas canvas, PixelCalculator calculator, boolean shadow) { super.draw(canvas, calculator, shadow); pathPaint.setStyle(Paint.Style.STROKE); pathPaint.setStrokeWidth(6); pathPaint.setColor(Color.RED); pathPaint.setPathEffect(new CornerPathEffect(10)); Path thePath = new Path(); RectF bounds = new RectF(); thePath.computeBounds(bounds, false); Point point = SimMapa.this.getStart(); ArrayList route= SimMapa.this.getRoute(); int[] myScreenCoordinates = new int[2]; // We turn given point into screen Coordinates calculator.getPointXY(point, myScreenCoordinates); // -- BEGIN Graphical Debug Only for this purpose RectF oval = new RectF(myScreenCoordinates[0] - 70, myScreenCoordinates[1] + 70, myScreenCoordinates[0] + 70, myScreenCoordinates[1] - 70); Paint paint = new Paint(); // We configure Paint of circle paint.setStyle(Style.FILL); paint.setARGB(80, 156, 192, 36); paint.setStrokeWidth(4); // We draw the circle canvas.drawOval(oval, paint); // -- END Graphical Debug thePath.moveTo(myScreenCoordinates[0], myScreenCoordinates[1]); for (Point currentPoint : route) { // We turn the current point into ScreenCoordinates calculator.getPointXY(currentPoint, myScreenCoordinates); // -- BEGIN Graphical Debug Only for this purpose RectF oval = new RectF(myScreenCoordinates[0] - 7, myScreenCoordinates[1] + 7, myScreenCoordinates[0] + 7, myScreenCoordinates[1] - 7); Paint paint = new Paint(); // We configure Paint of circle paint.setStyle(Style.FILL); paint.setARGB(80, 156, 192, 36); paint.setStrokeWidth(4); // We draw the circle canvas.drawOval(oval, paint); // -- END Graphical Debug thePath.lineTo(myScreenCoordinates[0],myScreenCoordinates[1]); } canvas.drawPath(thePath,pathPaint); } }