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/* Reset our paint. */ this.pathPaint.setStrokeWidth(4); this.pathPaint.setARGB(100, 113, 105, 252); // holders of mapped coords... int[] screenCoords = new int[2]; Path thePath = new Path(); thePath.moveTo(screenCoords[0], screenCoords[1]); for (Point currentPoint : path) { /* Transform current Point's Lat/Lng * into corresponding point on canvas * using the pixelCalculator. */ calculator.getPointXY(currentPoint,screenCoords); /* Add point to path. */ thePath.lineTo(screenCoords[0], screenCoords[1]); <- Here } this.pathPaint.setStyle(Paint.Style.STROKE); /* Draw the actual route to the canvas. */ canvas.drawPath(thePath, this.pathPaint);