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package com.android.internal.telephony; //this is a must! /* Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ //package com.android.internal.telephony; /** * Interface used to interact with the phone. Mostly this is used by the * TelephonyManager class. A few places are still using this directly. * Please clean them up if possible and use TelephonyManager insteadl. * * {@hide} */ public interface ITelephony { /** * End call or go to the Home screen * * @return whether it hung up */ boolean endCall(); /** * Answer the currently-ringing call. * * If there's already a current active call, that call will be * automatically put on hold. If both lines are currently in use, the * current active call will be ended. * * TODO: provide a flag to let the caller specify what policy to use * if both lines are in use. (The current behavior is hardwired to * "answer incoming, end ongoing", which is how the CALL button * is specced to behave.) * * TODO: this should be a oneway call (especially since it's called * directly from the key queue thread). */ void answerRingingCall(); /** * Silence the ringer if an incoming call is currently ringing. * (If vibrating, stop the vibrator also.) * * It's safe to call this if the ringer has already been silenced, or * even if there's no incoming call. (If so, this method will do nothing.) * * TODO: this should be a oneway call too (see above). * (Actually *all* the methods here that return void can * probably be oneway.) */ void silenceRinger(); }