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Bitmap bitmap = Bitmap.createBitmap( _width, _height, Bitmap.Config.ARGB_8888 ); Canvas canvas = new Canvas( bitmap ); Paint paint = new Paint(); paint.setARGB( 255, 255, 0, 255 ); paint.setShader( new RadialGradient( _width/2.0f, _height/2.0f, ( _width > _height ? _width : _height ) / 2.0f, 0xFFFF0000, 0xFF880000, Shader.TileMode.CLAMP ) ); canvas.drawRect( 0, 0, _width, _height, paint ); Bitmap use = Bitmap.createBitmap( bitmap, 0, 0, _width, _height );