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int width = 32 x 4; // 4 across int height = 32 x 3; // 3 down //create big bitmap Bitmap pictDest = Bitmap.createBitmap(width, height, Bitmap.Config.RGB_565); //create canvas of bitmap to draw to Canvas canvas = new Canvas(bitmap); //draw each little image onto pictdest for (int x = 0; x < MapLoader.width; x++) { for (int y = 0; y < MapLoader.height; y++) { canvas.drawBitmap( picSource[x][y], posX, posY, BitmapPaint); } }