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protected void onDraw(Canvas canvas){ if (x1 > 0 || x2 > 0 || y1 > 0 || y2 > 0){ // What is this supposed to do ? Clear the background ??? canvas.drawRect(x1, y1, x2, y2, mPaint); // Load the bitmap in Constructor for performance reasons! Bitmap bm = BitmapFactory.decodeResource(c.getResources(), resID); canvas.drawBitmap(bm, left, top, mPaint); // Maybe choose another paint here } }