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package com.hello; import android.app.Activity; import android.opengl.GLSurfaceView; import android.os.Bundle; public class HelloGame extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); mGLView = new ClearGLSurfaceView(this); setContentView(mGLView); } @Override protected void onPause() { super.onPause(); mGLView.onPause(); } @Override protected void onResume() { super.onResume(); mGLView.onResume(); } private GLSurfaceView mGLView; }