Strict Standards: Non-static method utf_normalizer::nfc() should not be called statically in /www/htdocs/w006661d/anddev/includes/utf/utf_tools.php on line 1781
[phpBB Debug] PHP Notice: in file /bbc_download.php on line 73: Cannot modify header information - headers already sent by (output started at /includes/utf/utf_tools.php:1781)
[phpBB Debug] PHP Notice: in file /bbc_download.php on line 74: Cannot modify header information - headers already sent by (output started at /includes/utf/utf_tools.php:1781)
[phpBB Debug] PHP Notice: in file /bbc_download.php on line 75: Cannot modify header information - headers already sent by (output started at /includes/utf/utf_tools.php:1781)
[phpBB Debug] PHP Notice: in file /bbc_download.php on line 76: Cannot modify header information - headers already sent by (output started at /includes/utf/utf_tools.php:1781)
[phpBB Debug] PHP Notice: in file /bbc_download.php on line 77: Cannot modify header information - headers already sent by (output started at /includes/utf/utf_tools.php:1781)
[phpBB Debug] PHP Notice: in file /bbc_download.php on line 78: Cannot modify header information - headers already sent by (output started at /includes/utf/utf_tools.php:1781)
Vector3 xaxis = new Vector3(); Vector3 yaxis = new Vector3(); Vector3 down = new Vector3(); // The xaxis is the real x-axis if the plane is parallel to the xy plane, (normal is 0,0,+-1) // Otherwise, the xaxis is the cross product of 'down' and the plane normal if ((Math.abs(plane.normal.z) == 1) && (plane.normal.x == 0) and (plane.normal.y == 0)) { Vector3.set(xaxis,1,0,0); } else { Vector3.set(down,0,0,-1); Vector3.cross_product(xaxis, down, plane.normal); Vector3.normalize(xaxis,xaxis); } // The yaxis is the cross of the xaxis and the plane normal Vector3.cross_product(yaxis,plane.normal,xaxis); Vector3.normalize(yaxis,yaxis); // For each of your vertices, the x and y texture coordinates are the dot products respective to // these newly created x and y axis vectors. for (int i=0; i