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class TestAppView extends SurfaceView { public TestAppView(Application app) { // http://groups.google.com/group/android- ... c5003bb8fe //http://groups.google.com/group/android-internals/browse_thread/thread/c37e36a805891682 // c++ //http://code.google.com/p/irrlicht-em/source/browse/branches/irrlicht-1.4_bt/source/Irrlicht/COpenGLESDriver.cpp?r=24 // http://java.sun.com/javame/reference/ap ... EGL10.html // http://markmail.org/message/2japxvq3exj2w3pt super(app); // Get a Graphics instance for MIDP rendering // and to use in createWindowSurface //this.midpGraphics = getGraphics(); EGL10 egl = (EGL10)EGLContext.getEGL(); // Get the EGL display object and initialize EGL EGLDisplay eglDisplay = EGL10.EGL_NO_DISPLAY; eglDisplay = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY); int[] major_minor = new int[2]; egl.eglInitialize(eglDisplay, major_minor); System.out.println("EGL revision: major = " + major_minor[0]); System.out.println("EGL revision: minor = " + major_minor[1]); // Determine the number of available configurations int[] num_config = new int[1]; egl.eglGetConfigs(eglDisplay, null, 0, num_config); System.out.println("There are " + num_config[0] + " configurations"); // Locate an 8/8/8 RGB configuration int[] configSpec = { EGL10.EGL_RED_SIZE, 8, EGL10.EGL_GREEN_SIZE, 8, EGL10.EGL_BLUE_SIZE, 8, EGL10.EGL_ALPHA_SIZE, EGL10.EGL_DONT_CARE, EGL10.EGL_DEPTH_SIZE, EGL10.EGL_DONT_CARE, EGL10.EGL_STENCIL_SIZE, EGL10.EGL_DONT_CARE, EGL10.EGL_NONE }; // Grab the first matching config EGLConfig[] eglConfigs = new EGLConfig[1]; int[] numConfigs = new int[1]; egl.eglChooseConfig(eglDisplay, configSpec, eglConfigs, 1, numConfigs); // Get a context for EGL rendering EGLConfig config = eglConfigs[0]; mGLContext = egl.eglCreateContext(eglDisplay, config, EGL10.EGL_NO_CONTEXT, null); // Get a GL object for rendering mGL = (GL10)mGLContext.getGL(); // FMNOTE: NOW WHAT???? // Get a Graphics instance for MIDP rendering // and to use in createWindowSurface //this.midpGraphics = app.getGraphics(); // Bind a window surface to the context EGLSurface eglSurface = egl.eglCreateWindowSurface(eglDisplay, config, this, null); //if (m_eglContext == EGL_NO_CONTEXT || eglGetError() != EGL_SUCCESS) // System.out.println("failed " + eglGetError()); //else // System.out.println("It passed on eglCreateContext! %d \n ",eglGetError()); // Make the context current for future GL calls egl.eglMakeCurrent(eglDisplay, eglSurface, eglSurface, mGLContext); } GL10 mGL; EGLContext mGLContext; //Graphics mGraphics; }