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// member variable private List _stamps; // in constructor public StaticTriangleRenderer(Context context) { // snipped code _stamps = new ArrayList(); } // function to calculate fps, called on each onDrawFrame private int calculateFps() { long now = new Date().getTime(); _stamps.add(now); now -= 1000; long stamp = _stamps.get(0); while(stamp < now) { _stamps.remove(0); stamp = _stamps.get(0); } return _stamps.size(); } // function to generate fps output "texture" protected Bitmap createFPSBitmap() { Bitmap bmp = Bitmap.createBitmap(128, 128, Config.ARGB_4444); // Config.ARGB_4444); Canvas canvas = new Canvas(bmp); Paint paint = new Paint(); paint.setColor(0xFFFFFFFF); paint.setTextSize(32); canvas.drawText("" + calculateFps()+ " fps", 0, 16, paint); return bmp; }