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package com.Main; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; public class cards { private Bitmap img; // the image of the ball private int coordX = 0; // the x coordinate at the canvas private int coordY = 0; // the y coordinate at the canvas private int sizeH = 100; // the x coordinate at the canvas private int sizeW = 150; // the y coordinate at the canvas private String cardName = ""; private int id; // gives every ball his own id, for now not necessary private static int count = 1; private boolean goRight = true; private boolean goDown = true; public cards(Context context, int drawable) { BitmapFactory.Options opts = new BitmapFactory.Options(); opts.inJustDecodeBounds = true; img = BitmapFactory.decodeResource(context.getResources(), drawable); id=count; count++; } public static int getCount() { return count; } void setX(int newValue) { coordX = newValue; } public int getX() { return coordX; } public int getH() { return sizeH; } public int getW() { return sizeW; } void setY(int newValue) { coordY = newValue; } void setW(int newValue) { sizeW = newValue; } void setH(int newValue) { sizeH = newValue; } public int getY() { return coordY; } void setName(String newValue) { cardName = newValue; } public String getName() { return cardName; } public int getID() { return id; } public Bitmap getBitmap() { return img; } }