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public class MyActivity extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); GLSurfaceView view = new GLSurfaceView(this); setContentView(view); view.setRenderer(new GLSurfaceView.Renderer() { public void onSurfaceCreated(GL10 gl, EGLConfig config) { } public void onSurfaceChanged(GL10 gl, int width, int height) { int total = 5; int[] buffer = new int[total]; gl.glGenTextures(total, buffer, 0); for (int i=0; i