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public class GameMain extends Activity { private GameView gameView=null; //-------------------------------------------- public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); //Other stuff... //... //... //Setting up my GameView gameView = new GameView(this); gameView.enableSplashScreen(R.drawable.logo, 4000, true); gameView.setTransition(new FadingTransition(R.drawable.blank, GameView.WIDTH,GameView.HEIGHT, 0,0,0)); //Starting setContentView(gameView); gameView.startGame(); }//------------------------------------------- //Handle Input, other stuff...