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// Snippet of my custom ImageView @Override public void onDraw(Canvas canvas) { Drawable dr = getDrawable(); if(dr != null) { Matrix m = canvas.getMatrix(); // cX, cY is the MotionEvent.getX/getY() // I will need to figure out how to map this point into the existing matrix coordinate before restore it. m.postScale(sX, sY, cX, cY); canvas.setMatrix(m); dr.draw(canvas); } }