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public void draw(final Canvas canvas, MapView mapview, final boolean shadow) { // Im gonna mess with the canvas here so save it canvas.save(); Matrix m = canvas.getMatrix(); // Im trying to determine here how the original point where the icon was located gets moved by the rotation float [] pts = { iconPoint.x, iconPoint.y}; m.mapPoints(pts); // now try to undo the rotation of the actual icon, but keep it in the same spot on map m.postRotate(-bearing , pts[0], pts[1] ); canvas.setMatrix(m); super.draw(canvas, mapview, shadow); canvas.restore(); }