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class RefreshRunner implements Runnable { private long last_time_ms = 0; private long elapsed_time_ms = 0; private float elapsed_time = 0.0f; private boolean thread_done = false; private void update_timer() { long current_time_ms = System.currentTimeMillis(); elapsed_time_ms = current_time_ms - last_time_ms; elapsed_time = ((float)(elapsed_time_ms))/1000.0f; last_time_ms = current_time_ms; } private void run_simulation(float32 elapsed) { // do stuff here } // @Override public void run() { last_time_ms = System.currentTimeMillis(); while (!thread_done) { update_timer(); run_simulation(elapsed); } } }