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//correct the bitmap if its not a power of two width if(((Math.log((double)bitmap.getWidth())/Math.log(2.0)) - Math.floor((Math.log((double)bitmap.getWidth())/Math.log(2.0)))) != 0){ //the bitmap width isn't a power of two. int aimWidth = (int) Math.pow(2,Math.ceil(Math.log((double)bitmap.getWidth())/Math.log(2.0))); bitmap = Bitmap.createScaledBitmap(bitmap, aimWidth, bitmap.getHeight(), false); //you can adapt the height in the same way if needed. }