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anddev.org • View topic - Trying to make a realistic looking dice simulator.

Trying to make a realistic looking dice simulator.

Tutorials concerning the OpenGL® ES cross-platform API for full-function 2D and 3D graphics on the Google-Android platform.

Trying to make a realistic looking dice simulator.

Postby mike6789 » Sun Dec 26, 2010 2:51 am

Hello there,

I am trying to create some animations of rolling dice. The dice will have sentences/phrases on the sides instead of dots, but I'm sure thats the easy part...

Where do I get started with learning how to create the graphics for this?

Should I just do a frame-by-frame animation by animating what I want in flash or something and then exporting the frames as .pngs?

Can it be done in opengl?

Please help!
Thanks,
Michael
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