Hello all,
I'm new to android (but not to programming) and I'm working with Mr Snowflakes game skeleton Surfaceview code which I've integrated into my app.
The threading works and I'm buildiing my code on top if the example Surfaceview code, but I'm experiencing flickering when I draw my view (in the onDraw function). I've done a little research and it looks like it's something to do with the buffering of the view.
My app needs to be a Surface (so I've been led to believe) as it's quite heavy on the graphics, but it's useless if I can't get rid of the flicker!
Has anyone else had this problem or come up with a workaround? I was going great guns with my development until this cropped up and I'm stumped!


