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anddev.org • View topic - Rendering difference between two devices.

Rendering difference between two devices.

Tutorials concerning the OpenGL® ES cross-platform API for full-function 2D and 3D graphics on the Google-Android platform.

Rendering difference between two devices.

Postby Fenston » Mon May 17, 2010 5:46 pm

Hi !
I wrote an opengl application on the HTC G1 and everything was fine.
When I try the same application on HTC desire, the window is so dark I can't see the content. I had the same problem on the G1 and resolved it by passing " windowIsFloating " to false is the manifest. I can't see were the problem is.
I have two G1: the first is on 1.6 android version et the second on 2.1. Both have same rendering.
Desire is on 2.1.
Any Idea ?
Fenston
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