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anddev.org • View topic - How to use one canvas in SurfaceView?

How to use one canvas in SurfaceView?

Tutorials concerning the OpenGL® ES cross-platform API for full-function 2D and 3D graphics on the Google-Android platform.

How to use one canvas in SurfaceView?

Postby lth0721 » Fri Oct 23, 2009 2:55 am

Hi, guy.
I found that it seem there are two canvas in SurfaceView.
When the SurfaceView is painted, two canvas will swap,just like double-buffer.
Is there any way to only use one canvas?
lth0721
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